11/21/2023 0 Comments Portal reloaded chamber 22 hint![]() Players will then be able to exit the chamber. Grab the cube from its station and place it on the giant red button below the reactor.This will activate the last of the reactors. Stand above the cube, face back towards the left room, and place the orange portal at the top of the wall. Head up the new stairway provided in the clean world.Place the orange portal somewhere outside of the left room and head through the blue portal to gain access to the main room without needing to head through the green portal again.Place the cube in view of the miasma doorway at an angle to send the laser through the door and into the other floor cone. Create a green portal in this room and bring the cube through the portal. In the ruined timeline, take the cube into the left room.Take the cube over to the drop-off point on the other ledge and head through another green portal. Press the red button on the right side to receive a cube.This will lift the four tiles the player is standing on to a previously inaccessible ledge. While standing on this piece of flooring, turn to face the cone on the floor and place the green portal on the wall behind it to activate the cone.The second and last chamber from 'Timing Tests'. Walk over to the outlined square on the floor near the wall that players face when they first enter the room. Full walkthrough of chamber 12 from Portal Reloaded - no commentary. Prior to Portal, Aperture Science conducted experiments to determine whether human subjects could safely navigate hazardous locations. Go through the green portal again to the working room to see that the portal has not moved in this dimension.This will activate the cone on the floor in this dimension/ Head through the green portal once more and create another one of the orange oval-shaped portals on the wall opposite the right-hand window inside the left room.This will activate the receptor on the opposing wall. Above the window to the right of the blue miasma doorway, create a secondary orange oval-shaped portal.Some unique dialogue is played and you are prompted to go through a time portal to get to the correct timeline. A wrong timeline end is where the developer has not inteded for you to finish the chamber when in that timeline. Create another green portal outside of the room to head back into the previous timeline where everything is working. This guide tries to explain some of the ways you can get a wrong timeline end on different chambers in portal reloaded.Create a green portal anywhere in this room to leave it in the other timeline.Place an oval-shaped portal at the left end of this room for the laser to shoot into. Portal Reloaded - Chamber 25 - finalPlease Like and Subscribe to my channel and click the bell icon to get new video updates.Support us.The goal of this chamber is to lower both platforms so the. One is lowered by placing weight on the large ground button, while the other is kept up by a reticle thats powered by a laser near the ceiling. After entering Chamber 15, head through the blue miasma door on the left. Upon first entering the chamber, the test subject will notice two platforms that lead to the exit.Set the cube on the giant red button to open the door to the next chamber.For Chamber 15 in particular, there are quite a few steps but with minimal use of the third green portal. Grab the cube as the player jumps through to send them to the final zone of this chamber.This time landing in the other dimension. ![]() Then use the jump pad from steps five and six and jump through the portals again. Place the orange oval-shaped portal on the top angled wall. Place the third, green, portal on the lower of the two angled walls. To the right is another dead-ended hallway with angled walls.
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